blue-rooster:

YJ and Frito doin as they do

YES

I hope you don't mind if I bug you for tips on how to draw bruises and scars. Google has sadly failed me in my artistic endeavors.

Sorry it took me so long to get back with you! 

Using Kai as my unfortunate test subject, here’s a few thoughts about drawing various wounds. I hope they are at least a little helpful. :3

If it’s not readable, let me know and I’ll tweak it x.x

AoM Lore

AoM Lore

your art is so good *.* please teach me, master :D
Anonymous

aww thank you anon! But I’ve still got a lot to learn! I did make a few tutorials though, if you want to see how I do some things. http://aeolian-mode.tumblr.com/tagged/tutorial

Almost done!

Almost done!

I’m still trying to figure out the lighting, but I think I’m getting somewhere…

I’m still trying to figure out the lighting, but I think I’m getting somewhere…

this is what my paintings look like when I’m trying to figure them out XD

oh well, at least I like how Kai’s face came out…

I’m still alive! Here, have some doodles.

I was hoping to come into this full-swing when I came out of my hiatus, but unfortunately, due to some shortsightedness on my part, there’s still a few more things that need polishing off.
What this means is that comic updates will come slower than I intended.
What it also means is that the story and consistency of the art will be better in the end.
Just bear with me for a few more weeks and THEN I’ll pull out all the stops. For now, I’ve decided to do things this way:
The comic narrative will update every two weeks until I have everything polished off (most likely in the mid-summer), and between narrative updates, I’ll be posting behind-the-scenes character designs, concept art, and lore information. So this does stagger out the narrative quite a bit, but I’m not going to stop completely.
It will be ready to update more regularly in the summer.
Sorry for making such a show of coming back only to be slow again in the end. I’m a bit shortsighted at times, and I allowed myself to get overly excited when in reality, I realized I wasn’t quite as ready as I thought. But we’re getting somewhere, and come the summertime I’ll be more than ready to put the narrative in full-swing.
Thank you for your understanding and patience.
~Aeo
http://btcomics.com

I was hoping to come into this full-swing when I came out of my hiatus, but unfortunately, due to some shortsightedness on my part, there’s still a few more things that need polishing off.

What this means is that comic updates will come slower than I intended.

What it also means is that the story and consistency of the art will be better in the end.

Just bear with me for a few more weeks and THEN I’ll pull out all the stops. For now, I’ve decided to do things this way:

The comic narrative will update every two weeks until I have everything polished off (most likely in the mid-summer), and between narrative updates, I’ll be posting behind-the-scenes character designs, concept art, and lore information. So this does stagger out the narrative quite a bit, but I’m not going to stop completely.

It will be ready to update more regularly in the summer.

Sorry for making such a show of coming back only to be slow again in the end. I’m a bit shortsighted at times, and I allowed myself to get overly excited when in reality, I realized I wasn’t quite as ready as I thought. But we’re getting somewhere, and come the summertime I’ll be more than ready to put the narrative in full-swing.

Thank you for your understanding and patience.

~Aeo

http://btcomics.com

For starters, I would like to formally welcome all new followers. Quite a few of you have started following me recently and I just want to extend a big “thank you” to you guys for supporting my art. 

Secondly, I’ve started formally updating AoM again today. For those of you who are new here, Age of Mortality is my webcomic and pet project for the past 6-7 years. I have gone on hiatus a lot, and scrapped a lot of pages (I’m talking over 100 pages of scrapped material over the years), but it’s coming along.

Starting today I’m pulling out all the stops and I am going to strive to make this the best story it can be. I’ve uploaded a few pieces of art from the story just to show you what the style is like and what you can expect from it. If you are interested in philosophical fantasy stories, especially of an allegorical nature, you may like to read AoM.

It is rated roughly “PG”.  Possible triggers include: blood, fantasy violence, discussion about suicide (none depicted), child abuse and abandonment. All heavy themes in this story serve a purpose in the narrative. 

On Monday (4/14/14), the narrative will (once again) pick back up and it should be much faster paced and more enjoyable to read. 

You can bookmark it via these services:

https://www.comic-rocket.com/explore/age-of-mortality/
http://piperka.net/info.html?cid=6375

Or just check by the site every Monday.

Alternatively, if you don’t want to hear me talk about AoM but still want to follow me for tutorials and other unrelated art, you can savior the tag “age of mortality” and/or “aom”.